BASIC
SKILLS:
Basic Skills are considered
the minimal criteria of a good model. These include the following:
Seams filled, Mold Release Seams removed, Sprue Tree Nubs removed, Mold
Ejector Pin Marks removed, no sink marks present, no gaps between surfaces,
clear pieces not marred or fogged, surfaces finished smoothly, glue marks
or excess glue do not appear, paint applied smoothly, decals applied with
no silvering. Manufacturer's logos, copyrights or other molded in
identification must be removed. All models shall meet these minimum
criteria to be considered for an award. These skills are considered
the essential building blocks towards creating skilled works of art
and are applicable to ANY type of model. There are no separate
Basic Skills for Aircraft, Armor, Automobile, Nautical,
Science Fiction, Figures, Dioramas or Juniors. Basic Skills
remain consistent from model category to model category.
If these skills are not achieved, the modeler has not mastered
the basics of model building, and advanced work will not be well
represented.
AIRCRAFT
(INCLUDES HELICOPTERS and REAL SPACE)
To be awarded Bronze, the model
must meet all the criteria of the Basic Skills.
In addition Wings and Horizontal Stabilizers must be straight.
Vertical Stabilizer(s) must be straight up and down or
if angled vertically such as on an F18, must be positioned correctly.
Landing Gear must be straight and aligned (if present);
Tires on gear (if present) must touch/contact the display
surface.
To be
awarded Silver, the model must meet the criteria of
the Basic Skills and Bronze Award.
In addition, Dry-Brushing and Weathering techniques are
considered in the execution of detail and the exhibit's finish.
Detailing and/or aftermarket parts (Resin, Photo-Etch, etc.)
if included, must be applied following the same Basic Skills
criteria. Attention to detail is judged on execution,
such as gun barrel(s) drilled, antenna attached, exhaust stubs drilled
out, or any other details added to enhance the model.
The addition of aftermarket parts or extra details does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of Basic
Skills, the Bronze and Silver Awards. Conversions
and scratch built items are judged on the execution of skill
and how well they are incorporated into the existing pieces of
the model/exhibit. The addition of aftermarket parts,
conversion or scratch built items, or any other extra detail
does not automatically qualify the exhibit for a Gold Award.
The number of hours taken to build the model is inconsequential.
An entirely scratch built exhibit does not automatically qualify for
a Gold Award.
ARMOR (INCLUDES
SOFT SKINS AND ORDNANCE):
To be
awarded Bronze, the model must meet the criteria of
the Basic Skills. In addition, Road Wheels must be level
and have contact with the display surface. Gun Barrel(s)
must be round, no flat areas along the barrel where the seam
was removed. Individual Track Links or Continuous (Single)
Piece Tracks must be applied correctly. Tracks must
be applied facing the proper direction and Track tension must
be appropriate for the subject. In the event of Open Sponsons
(in the original kit) these shall be filled to prevent viewing
light or Tracks and/or Suspension components when viewing down
through the Upper Hull or Turret. If Engine Grilles are open
for venting or filled with screening than they shall be engineered
by the exhibitor to prevent light or interior parts of the subject
from being noticeable.
To be
awarded Silver, the model must meet the criteria of
the Basic Skills and the Bronze Award. In addition, Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibits finish. Detailing, Aftermarket
Parts (Resin, Photo-etch, Turned Gun Barrels, Metal Tracks, etc.)
if included, must be applied following the same Basic Skills criteria.
Attention to detail such as Machine Gun Barrels drilled, Antennas
attached, Exhaust Pipes drilled and any other extra detail
that enhances the exhibit is judged on its execution. The
addition of Aftermarket Parts or extra details does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of the
Basic Skills, the Bronze and Silver Awards. Conversions
and Scratch built exhibits are judged on the execution of
skills and how well they are incorporated into the existing
pieces of the model. The
addition of aftermarket parts, conversion or scratch built items,
or any other extra detail does not automatically qualify the exhibit
for a Gold Award. The number of hours taken to build the model
is inconsequential. An entirely scratch built exhibit does not automatically
qualify for a Gold Award.
NAUTICAL (INCLUDES ALL
SHIPS FROM ALL ERAS):
To be
awarded Bronze, the model must meet the criteria of
the Basic Skills. In addition the Hull seam must not
be apparent. Sides of Deck Houses must rest flat on Deck
Surfaces with no gaps. Mast(s) must be at the proper angle,
not bowed or bent. If rigged, rigging must not be too tight
or too loose. Ratlines do not sag. A Bowsprit on a sailing
ship must not be angled above or below its natural plane.
Yardarms do not bend upward or downward due to the rigging being
too tight. Railings must be vertical and not angled.
Propeller(s) are properly attached to shaft(s) at the correct
angle. Rudder is aligned. Deck Guns properly aligned
in their Carriage or Turret. For Submarines: Periscopes,
Masts, Snorkels are not bent or angled. Bow and Stern Diving
Planes are horizontal, not bent upward or down as opposed to the
dive angle. Stern Diving Plane Horizontal Stabilizers are
straight and level. Vertical Rudder Stabilizers are straight
up and down without leaning left or right.
To be
awarded Silver, the model must meet the criteria of
Basic Skills, and the Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit's finish. Detailing, Aftermarket
Parts (Resin, Photo-Etch, etc.) if included, must be applied following
the same Basic Skills criteria. Attention to detail such
as Main Gun/Cannon Barrels drilled, Antennas attached or, any detail
added to enhance the exhibit will be judged on its execution.
The addition of Aftermarket Parts or extra details does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of Basic
Skills, Bronze and Silver Awards. Conversions and Scratch
built items are judged on the execution of skill and how well
they are incorporated into the existing pieces of the model.
The addition of aftermarket
parts, conversion or scratch built items, or any other extra
detail does not automatically qualify the exhibit for a Gold Award.
The number of hours taken to build the model is inconsequential.
An entirely scratch built exhibit does not automatically qualify
for a Gold Award.
FIGURES:
To be
awarded Bronze, the figure must meet the criteria of
the Basic Skills. In addition, the application of paint,
shading and blending of colors is considered. The effect
of light on the exhibit and how shadows and highlights are accentuated
will be considered. The figure should appear to be standing
firmly on the display base and not hovering above it.
If groundwork is part of the base it should appear realistic to
the exhibit.
To be
awarded Silver, the figure must meet the criteria of
Basic Skills and the Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit's finish. Detailing and After-
Market Parts must be executed following the same Basic Skills
criteria. Attention to detail such as Plumes, Buckles, Belts,
Horse Hooves, Horseshoes and Horseshoe Nails added to Hooves, Gun
Barrel(s) drilled out and any other additional details will be judged
on it's execution. The addition of extra detail or Aftermarket
Parts, does not automatically qualify for a Silver Award.
To be
awarded Gold, the figure must meet the criteria of Basic
Skills, Bronze and Silver Awards. Conversions and Scracthbuilt
items are judged on the execution of skill, and, how well they
are incorporated into the existing pieces of the figure.
The addition of aftermarket parts, conversion
or scratch built items, or any other extra detail does not automatically
qualify the exhibit for a Gold Award. The number of hours
taken to build the model is inconsequential. Â An entirely
scratch built exhibit does not automatically qualify for a Gold
Award.
SCIENCE FICTION, FANTASY:
To be
awarded Bronze, the model must meet the criteria of
the Basic Skills. In addition Hull seams must not be
apparent. Any Wings, Horizontal/Vertical Stabilizers must
be positioned correctly. Landing Gear must be straight and
not misaligned. Wheels/Tracks must contact the display
surface. Gun Barrels must be round with no flat areas along
the Barrel where a seam was removed. Individual Track Links
or Continuous Track is applied correctly. Tracks applied facing
in the proper direction and Track tension appropriate for the subject.
If Engine Grilles are open for venting or filled with screening than
they shall be engineered by the exhibitor to prevent light or interior
parts of the subject from being noticeable.
To be
awarded Silver, the model must meet the criteria of
Basic Skills and the Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit's finish. Detailing, Aftermarket
Parts (Resin, Photo-Etch, etc.) if included must be applied following
the same Basic Skills criteria. Attention to detail such
as Main Gun(s) or Cannon Barrels drilled out, Antenna attached,
any details added to enhance the model is judged on its execution.
The addition of Aftermarket Parts, or extra detail does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of Basic
Skills, Bronze and Silver Awards. Conversions and Scratch
built items are judged on the execution of skill and how well
they are incorporated into the existing pieces of the model.
The addition of aftermarket
parts, conversion or scratch built items, or any other extra
detail does not automatically qualify the exhibit for a Gold Award.
The number of hours taken to build the model is inconsequential.
An entirely scratch built exhibit does not automatically qualify
for a Gold Award.
GAMING:
To be
awarded Bronze, the model must meet the criteria of
the Basic Skills. In addition Hull seams must
not be apparent. Any Wings, Horizontal/Vertical Stabilizers
must be positioned correctly. Landing Gear must be
straight and not misaligned. Wheels/Tracks must contact
the display surface. Gun Barrels must be round with
no flat areas along the Barrel where a seam was removed.
Individual Track Links or Continuous Track is applied correctly.
Tracks applied facing in the proper direction and Track tension
appropriate for the subject. If Engine Grilles are open for
venting or filled with screening than they shall be engineered
by the exhibitor to prevent light or interior parts of the subject
from being noticeable.
To be
awarded Silver, the model must meet the criteria of
Basic Skills and the Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit’s finish. Detailing, Aftermarket
Parts (Resin, Photo-Etch, etc.) if included must be applied following
the same Basic Skills criteria. Attention to detail such
as Main Gun(s) or Cannon Barrels drilled out, Antenna attached, any
details added to enhance the model is judged on its execution.
The addition of Aftermarket Parts, or extra detail does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of Basic
Skills, Bronze and Silver Awards. Conversions and Scratch
built items are judged on the execution of skill and how well
they are incorporated into the existing pieces of the model.
The addition of aftermarket parts,
conversion or scratch built items, or any other extra detail
does not automatically qualify the exhibit for a Gold Award.
The number of hours taken to build the model is inconsequential.
An entirely scratch built exhibit does not automatically qualify for
a Gold Award.
AUTOMOTIVE - CAR / TRUCK
/ MOTORCYCLE:
To be
awarded Bronze, the model must meet the criteria of
the Basic Skills. In addition, Wheels and Tires must
be straight, not out of alignment and must contact the display
surface. Hood, Doors and Trunk Lid must be aligned. Frames
must be straight with no warpage evident. Chrome pieces
must not be crazed or marred. Front Windshield, Rear and
Side Windows must fit properly. When Bare Metal Foil or
similar products are used, they must be applied properly.
Clear Headlights and Taillights must be attached properly with no
fogging and no stress cracks. Tints applied to Windows, Lights,
or Sidelights should be finished properly with no fogging and no runs
or heavy spots.
To be
awarded Silver, the model must meet the criteria of
Basic Skills and the Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit's finish. Detailing, Aftermarket
Parts (Resin, Photo-Etch, etc.) if included must be applied following
the same Basic Skills criteria. Attention to detail is
judged on its execution such as Exhaust Pipes drilled out, Engine
Wiring, Engine Hoses and Accessory Drive Belts, Brake and Steering
Components or any details added to enhance the model. The
addition of Aftermarket Parts or extra detail does not automatically
qualify the exhibit for a Silver Award.
To be
awarded Gold, the model must meet the criteria of the
Basic Skills, Bronze and Silver Awards. Conversions
and Scratch built items are judged on the execution of skill
and how well they are incorporated into the existing pieces of
the model. The addition of aftermarket
parts, conversion or scratch built items, or any other extra
detail does not automatically qualify the exhibit for a Gold
Award. The number of hours taken to build the model is
inconsequential. An entirely scratch built exhibit does not automatically
qualify for a Gold Award.
DIORAMA:
To be
awarded Bronze, the Diorama must meet the criteria
of Basic Skills. In addition, the application of paint, shading
and blending of colors is considered. The effect of
light on the exhibit and how shadows and highlights are accentuated
will be considered. The figure(s) should appear to
be standing firmly on the display base and not hovering above it.
If groundwork is part of the base it should appear realistic to
the exhibit. Additionally the Diorama must tell a
story; the viewer looking at the exhibit should be able
to understand the story that is being conveyed.
To be
awarded Silver, the Diorama must meet the criteria
of the Basic Skills and Bronze Award. In addition Dry-Brushing
and Weathering techniques are considered in the execution
of detail and the exhibit's finish. Detailing must be executed
following the same Basic Skills criteria. Attention
to detail such as individual Blades of Grass, Tree Leaves, Building
Rubble and Accessory Equipment is judged on its execution. The
addition of extra detail does not automatically qualify the exhibit
for a Silver Award.
To be
awarded Gold, the exhibit must meet the criteria of
the Basic Skills, Bronze and Silver Awards. Conversions
and Scratch built items are judged on the execution of skill
and how well they are incorporated into the existing pieces of
the Diorama. The addition of aftermarket
parts, conversion or scratch built items, or any other extra
detail does not automatically qualify the exhibit for a Gold Award.
The number of hours taken to build the model is inconsequential.
An entirely scratch built exhibit does not automatically qualify
for a Gold Award.
THEMATIC AWARD:
Each year, the Club
selects a Theme for that year's contest. Models
which fit that theme will be first judged in their respective
category. The best model from each category relating to that
theme will then be judged against each other to determine the
Best Theme Award. The winner will be announced at the Awards
Ceremony and receive a commemorative plaque in honor of their achievement.
JUDGE'S AWARDS:
The Gold Medal winners in each category will be
judged against each other by the individual category
judges to determine the Best in Category
Awards. Each of these winners will receive a plaque
in honor of their achievement.
Each of the winners of the Best in Category
awards will then be judged against each other by a majority
of the judges to determine the Best In Show Award.
In the case of a tie among the judges, the head judge will determine
the winner. The winner will receive a plaque in honor of their achievement.
All plaques will be presented during the Awards Ceremony following
the completion of judging.
PEOPLE'S
CHOICE AWARD:
All attendees to
the show will have the chance to vote for the People's
Choice Award. Only one vote per person please. Simply
fill out one of the ballots available on any of the show tables
and deposit your ballot into the "People's Choice Award" ballot
box located near the Raffle table in the vendor room.
A minimum of 50 total votes is necessary from attendees
in order to award the People's Choice Award. Ballots will
be totaled immediately prior to the awards ceremony. The entry
with the greatest number of votes will win! Please only one
vote per person (no ballot stuffing, even though this
IS Chicago).
JUNIORS:
It
is the Butch O'Hare Chapter's philosophy to encourage
Junior modelers to participate in the scale model building
hobby and reward the Junior modeler appropriately based on
their meeting Basic Skills criteria and extra effort that
has been put into their exhibit. We encourage parents to work
with the Junior modeler to make the experience a positive one.
We discourage the adult modeler from using their own modeling
skills to improve the Junior exhibit. All work presented
is to the sole work of the individual whose name appears on the
exhibit.
The
"Chicago Rules" Award Criteria is an addendum to the IPMS/Butch
O'Hare Chapter-Contest Rules.